@startuml
sprite $navigation [48x48/16] {
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!define MATERIAL_NAVIGATION(_alias) ENTITY(rectangle,black,navigation,_alias,MATERIAL NAVIGATION)
!define MATERIAL_NAVIGATION(_alias, _label) ENTITY(rectangle,black,navigation,_label, _alias,MATERIAL NAVIGATION)
!define MATERIAL_NAVIGATION(_alias, _label, _shape) ENTITY(_shape,black,navigation,_label, _alias,MATERIAL NAVIGATION)
!define MATERIAL_NAVIGATION(_alias, _label, _shape, _color) ENTITY(_shape,_color,navigation,_label, _alias,MATERIAL NAVIGATION)
skinparam folderBackgroundColor<<MATERIAL NAVIGATION>> White
@enduml